January 2012
21 posts
3 tags
Where the Light Exists
by Michael Flaherty, 30th January, 2012
Jan 30th
4 tags
18 Monsters: Eighteen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 26th
3 notes
4 tags
18 Monsters: Seventeen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 25th
4 notes
4 tags
18 Monsters: Sixteen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 24th
4 notes
4 tags
18 Monsters: Fifteen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 23rd
4 tags
18 Monsters: Fourteen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 22nd
3 notes
4 tags
18 Monsters: Thirteen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 21st
10 notes
4 tags
18 Monsters: Twelve
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 20th
8 notes
The Dichotomy...
I will now attempt to explain why I have 2 Twitter accounts, @6e10forrever and @cinnamonjames… I’ll try to be brief, but promise nothing… I joined Twitter to have some way of letting people know when I’d created something, and a way to connect with people who are interested. Then I discovered Twitter is a super fun medium for expressing the absurd things that come into my...
Jan 19th
4 tags
18 Monsters: Eleven
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 19th
13 notes
4 tags
18 Monsters: Ten
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 18th
7 notes
4 tags
18 Monsters: Nine
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 17th
5 notes
4 tags
18 Monsters: Eight
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 16th
6 notes
4 tags
18 Monsters: Seven
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 15th
9 notes
4 tags
18 Monsters: Six
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 14th
7 notes
4 tags
18 Monsters: Five
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 13th
4 tags
18 Monsters: Four
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 12th
8 notes
4 tags
18 Monsters: Three
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 11th
6 notes
4 tags
18 Monsters: Two
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 10th
9 notes
4 tags
18 Monsters: One
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters. Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go. I told a story to link the...
Jan 9th
6 tags
Behind the Scenes of andthenidied24
The pencils for andthenidied24. Because I like this drawing. by Michael Flaherty. 30th December, 2011 
Jan 4th
82 notes