January 2012
21 posts
3 tags
Where the Light Exists
by Michael Flaherty, 30th January, 2012
4 tags
18 Monsters: Eighteen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Seventeen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Sixteen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Fifteen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Fourteen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Thirteen
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Twelve
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
The Dichotomy...
I will now attempt to explain why I have 2 Twitter accounts, @6e10forrever and @cinnamonjames… I’ll try to be brief, but promise nothing…
I joined Twitter to have some way of letting people know when I’d created something, and a way to connect with people who are interested. Then I discovered Twitter is a super fun medium for expressing the absurd things that come into my...
4 tags
18 Monsters: Eleven
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Ten
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Nine
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Eight
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Seven
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Six
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Five
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Four
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Three
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: Two
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
4 tags
18 Monsters: One
On Sunday, 8th January, I was teaching on the faithfulness of God, and learning from experience, at church. To that end, I drew 18 monsters.
Having drawn 18 monsters, I wrote a little html game for us to play. There are 6 screens, each with 4 potential hiding places / escape routes. If you get caught by a monster, the game resets and it is someone else’s go.
I told a story to link the...
6 tags
Behind the Scenes of andthenidied24
The pencils for andthenidied24.
Because I like this drawing.
by Michael Flaherty. 30th December, 2011